How it works
Picked from what your child has actually answered — the fading skill, the shaky foundation under it. Ten minutes a round, then it stops.
Every answer moves the next one. Harder when they're ready, easier when they're not.
600+ MOE-aligned skills · K1 to P6 · free for one child
Where all of it happens
Seven buddies, seven worlds, and a storyline that unlocks as your child learns — the reason ten minutes stops feeling like homework.
Choose their practice
A subject, one skill, an exam paper, or a Boot Camp.
Every question matched to the mastery your child has actually shown.
Crystals won in the Battle Arena, spent in the Arcade.
Weak skills named for them. A monthly report for you.
Sneak peek
Not a vague "more insights" — three concrete upgrades, shown as they really look.
A live day-by-day chart of what's actually sinking in, not just a percentage. Flat stretches mean no growth yet; climbs mean it's consolidating.
Spark shows mastery by topic. Scholar and Champion break every topic down into the individual skills inside it.
Spark — by topic
Scholar & Champion — by skill
A weekly email — not the monthly report every plan gets — with the engine's actual next step for each weak skill, not just the score.
Fractions of a set
Math · 42% mastery
The engine will surface more Fractions questions until this area is solid. Short, regular sessions work best here.
汉语拼音 · tones
Chinese · 47% mastery
拼音 is coming along. The engine will keep reinforcing it until mastery locks in.
Ratio and proportion
Math
Ratio hasn't been covered yet. The engine will introduce it soon to avoid a last-minute gap.
Mastery trends and skill-level detail unlock on Scholar too — they aren't Champion-exclusive. Coaching Notes is Champion's alone.
See plans →No next episode, no nudge to continue. If they want another round, that's their call, and some days they will. Either way, a few more skills come away solid.
Every answer updates a private estimate of how well your child knows that exact skill — a few right answers in a row move them up, a wrong one brings more practice on that gap, and one careless slip barely changes anything. We tune each question to sit at a sweet spot: challenging enough that it does not feel like busywork, gentle enough that it does not feel demoralising. Skills your child has already mastered get quietly resurfaced before they would normally start to fade, and everything stays paced to what their class is covering that term.
The engine drops them down a tier rather than letting them fail repeatedly, and brings that skill back in later sessions instead of drilling it into the ground in one sitting. It also looks underneath: if the real problem is a foundation from an earlier topic, practice steers to that first, because drilling the harder skill would not have fixed it. If a gap persists, it surfaces in Focus with the skill named — and, on Scholar and Champion, as a weak-topic alert to you. From there you can watch the worked explanation together or set that skill as the next session's target.
Each session is ten questions — about ten quiet minutes. There is no daily limit: one session a day is a small, sustainable ritual that compounds over a term, and you can do more whenever you want to go faster. Around it, a daily game runs roughly six minutes with a fresh one each day, and boot camps run 7 to 16 days at one short day apiece. Either way, it's never a marathon.
No. Everything on your plan is open from day one, and a child can go straight to the daily games if that's what gets them to sit down. The order we describe is simply what we see work: a subject picked, ten questions chosen for them, then the games and enrichment that make coming back tomorrow easy. Focus is the only part that needs the others to have happened first, because it is built from what your child has already answered.